Video games have always found ways to surprise, but it was the fighting genre that gave players a unique format of competition, where every blow and every block could be decisive. Arcade machines of the 80s became the cradle of the first battles, setting the tone for many years of development. Fighting games became not just games, but real arenas where legends are born.
The history of video games began with pixels, and the fighting genre was one of the first examples of how technology can combine reflexes, strategy and spectacle. In 1984, Karate Champ appeared on arcade machines, which offered a duel format where players fought for victory. The concept included mechanics of side kicks, jumps and blocks, which for the first time forced gamers to master tactics in practice. The fighting genre gained incredible popularity thanks to the idea of real confrontation on the screen, which was a revolution for its time.
The success of Karate Champ led to new projects like Konami’s Yie Ar Kung-Fu, which pioneered unique moves for each character. Inspired by the popularity of martial arts films like Bruce Lee’s Enter the Dragon and Jean-Claude Van Damme’s Bloodsport, developers began integrating complex combos and moves that became the prototype for modern projects.
The first steps of the fighting genre were the mechanics of simple attacks and blocks, a clear interface, and accessibility for a mass audience. Karate Champ opened the door to countless experiments, including elements that turned games into a cult phenomenon. This evolution led to the creation of series that not only entertained, but also defined the development of the entire gaming industry.
The history of concepts took on a new dimension in the 90s, when technology allowed to go beyond simple pixel graphics. The developers focused on creating deep game mechanics and unique characters, which attracted millions of players. It was at this time that the fighting genre became a central part of gaming culture, setting standards for quality and competitive dynamics.
In 1991, Street Fighter II became a real revolution. The series offered a unique combo mechanic, which allowed users to discover new strategies. Each character had its own characteristics, including powerful strikes and special techniques.
Key innovations of Street Fighter II:
By 1995, the product had sold more than 15 million copies. Street Fighter II’s influence has been felt far beyond the arcades, shaping eSports communities and setting the standard for fighting games to come.
When Mortal Kombat was released in 1992, the world saw how far the genre could go. The game impressed with its realistic graphics, animation, and spectacular finishing moves known as Fatalities. Mortal Kombat not only set a new standard for violence, but also led to the introduction of age ratings in the video game industry.
The main features of Mortal Kombat:
The concept caused a huge resonance and debate in society. Mortal Kombat went down in history as one of the most scandalous, but at the same time successful projects that popularized the fighting genre to a new level.
The games have long since left arcades and consoles, finding a second wind on new platforms. PCs and mobile devices have become new battlefields where millions of players prove their skills. This transition has expanded the audience and brought new challenges, from adapting controls to optimizing network code.
Modern games feel confident on PC, offering users flexibility in settings and accessibility. Leading examples are Tekken 7 and Guilty Gear Strive, which brought the console experience to computers.
Pros:
The transition to computers required adaptation to the keyboard and various systems, which became a challenge for developers.
Such projects as Brawl Stars and Shadow Fight 3 have proven that spectacularity and dynamics are possible even in a pocket format. Features of the genre in the niche of mobile fighting games:
Mobile games are becoming increasingly popular due to their accessibility and low entry threshold. Fighting games on smartphones often offer free access with in-game purchases, which attracts millions of gamers.
Modern projects continue to develop, using new technologies. Virtual reality and artificial intelligence are becoming the next steps in the evolution of the direction.
The fighting genre remains not only a gaming format, but also a cultural phenomenon. It unites millions of people, creating a new form of art and competition. Each year, these concepts become more diverse and profound, while maintaining their unique spirit.
Forget about the old rules. Street Fighter 6 not only continues the series but completely reimagines the fighting genre, and our review will be dedicated to it. We will examine how Capcom has thought through every detail — from smooth animation to deep strategic mechanics that allow you to change your fighting style on the …
Naruto Shippuden is a phenomenon that has captured millions of hearts. Video games based on the universe have become an integral part of the culture, making the characters and events of the anime closer and more tangible. One of the most striking Naruto Shippuden games was Ultimate Ninja Storm 2, which transferred the fighting spirit …